This section describes high-level functions for switching to a specified buffer in some window. In general, “switching to a buffer” means to (1) show the buffer in some window, (2) make that window the selected window (and its frame the selected frame), and (3) make the buffer the current buffer.
Do not use these functions to make a buffer temporarily
current just so a Lisp program can access or modify it. They have
side-effects, such as changing window histories (see Window History), which will surprise the user if used that way. If you want
to make a buffer current to modify it in Lisp, use
with-current-buffer
, save-current-buffer
, or
set-buffer
. See The Current Buffer.
This command attempts to display buffer-or-name in the selected window and make it the current buffer. It is often used interactively (as the binding of C-x b), as well as in Lisp programs. The return value is the buffer switched to.
If buffer-or-name is nil
, it defaults to the buffer
returned by other-buffer
(see The Buffer List). If
buffer-or-name is a string that is not the name of any existing
buffer, this function creates a new buffer with that name; the new
buffer’s major mode is determined by the variable major-mode
(see Major Modes).
Normally, the specified buffer is put at the front of the buffer
list—both the global buffer list and the selected frame’s buffer
list (see The Buffer List). However, this is not done if the
optional argument norecord is non-nil
.
Sometimes, the selected window may not be suitable for displaying the
buffer. This happens if the selected window is a minibuffer window, or
if the selected window is strongly dedicated to its buffer
(see Dedicated Windows). In such cases, the command normally tries
to display the buffer in some other window, by invoking
pop-to-buffer
(see below).
If the optional argument force-same-window is non-nil
and
the selected window is not suitable for displaying the buffer, this
function always signals an error when called non-interactively. In
interactive use, if the selected window is a minibuffer window, this
function will try to use some other window instead. If the selected
window is strongly dedicated to its buffer, the option
switch-to-buffer-in-dedicated-window
described next can be used
to proceed.
This option, if non-nil
, allows switch-to-buffer
to
proceed when called interactively and the selected window is strongly
dedicated to its buffer.
The following values are respected:
nil
Disallows switching and signals an error as in non-interactive use.
prompt
Prompts the user whether to allow switching.
pop
Invokes pop-to-buffer
to proceed.
t
Marks the selected window as non-dedicated and proceeds.
This option does not affect non-interactive calls of
switch-to-buffer
.
By default, switch-to-buffer
tries to preserve
window-point
. This behavior can be tuned using the following
option.
If this variable is nil
, switch-to-buffer
displays the
buffer specified by buffer-or-name at the position of that
buffer’s point
. If this variable is already-displayed
, it
tries to display the buffer at its previous position in the selected
window, provided the buffer is currently displayed in some other window
on any visible or iconified frame. If this variable is t
,
switch-to-buffer
unconditionally tries to display the buffer at
its previous position in the selected window.
This variable is ignored if the buffer is already displayed in the
selected window or never appeared in it before, or if
switch-to-buffer
calls pop-to-buffer
to display the
buffer.
If this variable is non-nil
, switch-to-buffer
respects
display actions specified by display-buffer-overriding-action
,
display-buffer-alist
and other display related variables.
The next two commands are similar to switch-to-buffer
, except for
the described features.
This function displays the buffer specified by buffer-or-name in
some window other than the selected window. It uses the function
pop-to-buffer
internally (see below).
If the selected window already displays the specified buffer, it continues to do so, but another window is nonetheless found to display it as well.
The buffer-or-name and norecord arguments have the same
meanings as in switch-to-buffer
.
This function displays the buffer specified by buffer-or-name in a
new frame. It uses the function pop-to-buffer
internally (see
below).
If the specified buffer is already displayed in another window, in any frame on the current terminal, this switches to that window instead of creating a new frame. However, the selected window is never used for this.
The buffer-or-name and norecord arguments have the same
meanings as in switch-to-buffer
.
The above commands use the function pop-to-buffer
, which
flexibly displays a buffer in some window and selects that window for
editing. In turn, pop-to-buffer
uses display-buffer
for
displaying the buffer. Hence, all the variables affecting
display-buffer
will affect it as well. See Choosing a Window for Displaying a Buffer,
for the documentation of display-buffer
.
This function makes buffer-or-name the current buffer and displays it in some window, preferably not the window currently selected. It then selects the displaying window. If that window is on a different graphical frame, that frame is given input focus if possible (see Input Focus).
If buffer-or-name is nil
, it defaults to the buffer
returned by other-buffer
(see The Buffer List). If
buffer-or-name is a string that is not the name of any existing
buffer, this function creates a new buffer with that name; the new
buffer’s major mode is determined by the variable major-mode
(see Major Modes). In any case, that buffer is made current and
returned, even when no suitable window was found to display it.
If action is non-nil
, it should be a display action to
pass to display-buffer
(see Choosing a Window for Displaying a Buffer).
Alternatively, a non-nil
, non-list value means to pop to a
window other than the selected one—even if the buffer is already
displayed in the selected window.
Like switch-to-buffer
, this function updates the buffer list
unless norecord is non-nil
.