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You specify the encoding for the new bitmap font with the `-encoding' option; the default is to use the encoding of the input font. GSrenderfont reads the same encoding files as the other programs. See section 5.3 Encoding files.
As with all other data files in the other programs, GSrenderfont
searches for the encoding file using the path specified by the
environment variable FONTUTIL_LIB
if it is set; otherwise it uses
the default path set during compilation. See section 3.4 Font searching, for the
details of the path searching algorithm.