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There are a few other incompatibilities between this implementation of
m4
, and the System V version.
m4
implements sync lines differently from System V
m4
, when text is being diverted. GNU m4
outputs
the sync lines when the text is being diverted, and System V m4
when the diverted text is being brought back.
The problem is which lines and file names should be attached to text
that is being, or has been, diverted. System V m4
regards all
the diverted text as being generated by the source line containing the
undivert
call, whereas GNU m4
regards the
diverted text as being generated at the time it is diverted.
The sync line option is used mostly when using m4
as
a front end to a compiler. If a diverted line causes a compiler error,
the error messages should most probably refer to the place where the
diversion was made, and not where it was inserted again.
divert(2)2 divert(1)1 divert`'0 ⇒#line 3 "stdin" ⇒0 ^D ⇒#line 2 "stdin" ⇒1 ⇒#line 1 "stdin" ⇒2
The current m4
implementation has a limitation that the syncline
output at the start of each diversion occurs no matter what, even if the
previous diversion did not end with a newline. This goes contrary to
the claim that synclines appear on a line by themselves, so this
limitation may be corrected in a future version of m4
. In the
meantime, when using -s, it is wisest to make sure all
diversions end with newline.
m4
makes no attempt at prohibiting self-referential
definitions like:
define(`x', `x') ⇒ define(`x', `x ') ⇒
There is nothing inherently wrong with defining ‘x’ to
return ‘x’. The wrong thing is to expand ‘x’ unquoted,
because that would cause an infinite rescan loop.
In m4
, one might use macros to hold strings, as we do for
variables in other programming languages, further checking them with:
ifelse(defn(`holder'), `value', …)
In cases like this one, an interdiction for a macro to hold its own name
would be a useless limitation. Of course, this leaves more rope for the
GNU m4
user to hang himself! Rescanning hangs may be
avoided through careful programming, a little like for endless loops in
traditional programming languages.
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