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My instances represent floating point numbers that have the same accuracy as C’s "double" numbers.
• FloatD class-byte-order dependencies: | (class) | |
• FloatD class-characterization: | (class) | |
• FloatD class-converting: | (class) | |
• FloatD-built ins: | (instance) | |
• FloatD-coercing: | (instance) | |
• FloatD-converting: | (instance) |