#include <iostream>
#include <vector>
#include <iterator>
#include <string>
#include <cstdlib>
#include <ctime>
#include <sstream>
#include <fstream>
#include <queue>
#include "cgicc/CgiDefs.h"
#include "cgicc/Cgicc.h"
#include "cgicc/HTTPHTMLHeader.h"
#include "cgicc/HTMLClasses.h"
#include "cgicc/HTTPCookie.h"
Go to the source code of this file.
Namespaces | |
namespace | CardGameTools |
Classes | |
struct | datasplayer |
A data model for the player. More... | |
struct | datasgame |
A data model for the games. More... | |
Defines | |
#define | COOKIE_NAME "ELPIELOJUEGO" |
#define | COOKIE_FILE_NAME "sessions.tmp" |
#define | GAME_FILE_NAME "games.tmp" |
#define | MAX_GAME 10 |
Functions | |
string | CardGameTools::convertStructToString (datasplayer *pPlayer) |
Generate a data in a single line from the data of the player. | |
datasplayer * | CardGameTools::convertStringToStuct (string pPlayer) |
Generate a datasgame struct from a single line. | |
string | CardGameTools::getNUMCookie (std::vector< HTTPCookie > pCookieVector) |
Get the cookie of the game from the list of the cookies. | |
string | CardGameTools::getValue (string pName) |
Get all personnal information from the cookie's Id. | |
string | CardGameTools::getFileGame (string pName) |
Get all game information from the name of the player. | |
datasgame * | CardGameTools::getGame (string pName) |
Convert the data to the datasgame struct. | |
void | CardGameTools::writeValue (string pName, string pValue) |
Write data in the cookie file. | |
void | CardGameTools::writeFileGame (string pName, string pValue) |
Write data in the game file. | |
void | CardGameTools::writeGame (datasplayer *pPlayer, datasgame *pGame) |
Write datasgame struct in the game file. | |
string | CardGameTools::generateUnicCookie () |
generate an unique id | |
int | CardGameTools::countGame () |
Read the game file and count the number of games. | |
vector< string > * | CardGameTools::loadAndMixCards () |
Generate a mixed cards list. | |
int | CardGameTools::calculateCard (string pCard) |
Return the value of the card. | |
datasgame * | CardGameTools::createGame (datasplayer *vPlayer) |
Create a game from the data of the player. | |
void | CardGameTools::drawCards (vector< string > *cardList) |
Draw the cards list. | |
void | CardGameTools::writeWinner (datasplayer *vPlayer, datasgame *pGame) |
Draw the winner informations. | |
void | CardGameTools::drawInfos (datasplayer *vPlayer) |
Draw player informations. | |
void | CardGameTools::drawPlayers (datasgame *pGame) |
Draw players game informations. | |
void | CardGameTools::drawCardInPlay (datasgame *pGame) |
Draw the cards in the table. | |
void | CardGameTools::drawPlayerCards (datasplayer *vPlayer) |
Draw the cards of the player. | |
void | CardGameTools::playACard (datasplayer *vPlayer, datasgame *readedGame, string *card) |
The algorithm when a card is played. | |
void | CardGameTools::turnPlayers (datasplayer *vPlayer, datasgame *readedGame) |
Change the hand in the game. | |
bool | CardGameTools::testCard (datasplayer *vPlayer, datasgame *readedGame, string *card) |
Test if the card is playable. | |
void | CardGameTools::IAPlay (datasgame *readedGame, int pId) |
AI algorithme for one AI player. | |
void | CardGameTools::gameRules (datasplayer *vPlayer, string *action, string *card) |
The rules Algorithm. | |
int | main (int argc, char **argv) |
The main function. |
Tests and demonstrates access of form data, cookie, persistance using the GNU cgicc library.
Definition in file cardgame.cpp.
int main | ( | int | argc, | |
char ** | argv | |||
) |
The main function.
argc | : the number of parameters y | |
argv | : The parameters |
Definition at line 1479 of file cardgame.cpp.
References CardGameTools::convertStringToStuct(), CardGameTools::convertStructToString(), COOKIE_NAME, CardGameTools::gameRules(), CardGameTools::generateUnicCookie(), cgicc::CgiEnvironment::getCookieList(), cgicc::Cgicc::getElement(), cgicc::Cgicc::getElements(), cgicc::Cgicc::getEnvironment(), CardGameTools::getNUMCookie(), CardGameTools::getValue(), datasplayer::identifiant, CardGameTools::writeFileGame(), and CardGameTools::writeValue().