Bayonne2 / Common C++ 2 Framework
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Persistence library classes. More...
#include <cc++/config.h>
#include <cc++/exception.h>
#include <cc++/missing.h>
#include <cc++/string.h>
#include <iostream>
#include <string>
#include <vector>
#include <deque>
#include <map>
Go to the source code of this file.
Data Structures | |
class | TypeManager |
This class manages the types for generation of the persistent objects. More... | |
class | TypeManager::Registration |
This manages a registration to the typemanager - attempting to remove problems with the optimisers. More... | |
class | BaseObject |
BaseObject. More... | |
class | Engine |
Engine. More... | |
Macros | |
#define | NO_COMPRESSION |
#define | NS_PREFIX |
#define | DECLARE_PERSISTENCE(ClassType) |
#define | IMPLEMENT_PERSISTENCE(ClassType, FullyQualifiedName) |
#define | CCXX_ENGINEWRITE_REF(valref) writeBinary((const uint8*)&valref,sizeof(valref)) |
#define | CCXX_ENGINEREAD_REF(valref) readBinary((uint8*)&valref,sizeof(valref)) |
Typedefs | |
typedef class BaseObject *(* | NewBaseObjectFunction )(void) |
Persistence library classes.
Definition in file persist.h.
#define CCXX_ENGINEREAD_REF | ( | valref | ) | readBinary((uint8*)&valref,sizeof(valref)) |
#define CCXX_ENGINEWRITE_REF | ( | valref | ) | writeBinary((const uint8*)&valref,sizeof(valref)) |
#define DECLARE_PERSISTENCE | ( | ClassType | ) |
#define IMPLEMENT_PERSISTENCE | ( | ClassType, | |
FullyQualifiedName | |||
) |
typedef class BaseObject*(* NewBaseObjectFunction)(void) |