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--player1-control=<value>
LW6_PLAYER1_CONTROL
player1-control
Type: string
Default value: mouse
Control for the first player, must be mouse, keyboard, joystick1, joystick2 or custom.
--player1-name=<value>
LW6_PLAYER1_NAME
player1-name
Type: string
Default value: <username>
Name of the first player, the player used by default. A default value is provided, you can of course, change it at will.
--player1-status=<value>
LW6_PLAYER1_STATUS
player1-status
Type: boolean
Default value: true
Status of the first player, true if player is activated, false if idle.
--player2-control=<value>
LW6_PLAYER2_CONTROL
player2-control
Type: string
Default value: keyboard
Control for the second player, must be mouse, keyboard, joystick1, joystick2 or custom.
--player2-name=<value>
LW6_PLAYER2_NAME
player2-name
Type: string
Default value: player2-<hostname>
Name of the second player. A default value is provided, you’ll certainly want to change it.
--player2-status=<value>
LW6_PLAYER2_STATUS
player2-status
Type: boolean
Default value: true
Status of the second player, true if player is activated, false if idle.
--player3-control=<value>
LW6_PLAYER3_CONTROL
player3-control
Type: string
Default value: joystick1
Control for the third player, must be mouse, keyboard, joystick1, joystick2 or custom.
--player3-name=<value>
LW6_PLAYER3_NAME
player3-name
Type: string
Default value: player3-<hostname>
Name of the third player. A default value is provided, you’ll certainly want to change it.
--player3-status=<value>
LW6_PLAYER3_STATUS
player3-status
Type: boolean
Default value: false
Status of the third player, true if player is activated, false if idle.
--player4-control=<value>
LW6_PLAYER4_CONTROL
player4-control
Type: string
Default value: joystick2
Control for the fourth player, must be mouse, keyboard, joystick1, joystick2 or custom.
--player4-name=<value>
LW6_PLAYER4_NAME
player4-name
Type: string
Default value: player4-<hostname>
Name of the fourth player. A default value is provided, you’ll certainly want to change it.
--player4-status=<value>
LW6_PLAYER4_STATUS
player4-status
Type: boolean
Default value: false
Status of the fourth player, true if player is activated, false if idle.
Next: Input options, Previous: Path options, Up: Reference [Contents][Index]